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What are your all time top 5 RPGs?

1. Vampire: Dark Ages - Excellent time for a dark game.
2. CP2020 - Many good memories of many fine games.
3. Rolemaster - Well I run rather than play, but the campaign goes ever on.
4. AD&D Forgotten Realms - Just memories of a stormingly good campaign.
5. Call of Chthulu - Excellent game, which I've not played as much as I'd like.

Honourable mention: Paranoia, Earthdawn, Star Wars (NOT d20)...

What are your all time worst RPGs?
1. Warhammer - System hatred, sorry. The whole thing irks me.
2. Palladium - Power play twinkage extreme.
3. TORG - Wonderful idea, diabolical system.
4. GURPS - Nice idea again, but again terrible system.
5. Twilight 2000 - Sucky system

Date: 2003-02-06 09:14 am (UTC)
zotz: (Default)
From: [personal profile] zotz
Best:
1 Runequest & derivatives (i.e. Call of Cthulhu)
2 Hero system (Champions, MS&PE, etc)
3 Rolemaster/MERP
4 Goth: the Moping (or similar, like Vampire: the Masquerade)
5 DC Heroes

Worst:
5 Battletech
4 Shadowrun
3 D&D (any version)
2 Tunnels & Trolls
1 Gamma World

Meme

Date: 2003-02-06 09:43 am (UTC)
From: [identity profile] malkmark.livejournal.com
What are your all-time top five RPGs?

1. Call of Chthulu - Fell for it at 2nd edition and can't get enough of it. Just don't play as often as I should...
2. Vampire: Masquerade - It's the first of its kind, and I have many happy hours of fang-time to look back on.
3. Runequest - 1st & 2nd edition, even 3rd to an extent - it just works.
4. Traveller - Sci-fi for physicists. Poor system, but highly entertaining. MegaTraveller was an improvement.
5. D&D - The glory days of original D&D, the start of it all, and now d20 has pulled me back in.

Bubbling under: Aftermath, Ars magica, Bushido, Champions, Cyberpunk [FNFF, mostly], Laserburn [the original 40K]

What are your all-time worst five RPGs?
5. AD&D 2nd edition - Even more broken than 1st.
4. RIFTS - Well, Palladium like their mega-damage, don't they?
3. Mechwarrior - Take a passable giant robots game, add an RPG supplement, screw royally.
2. Traveller: the New Era - New system, new rules, new background [Virus was nice, but...], major suckage.
1. Mythus - Gary Gygax post-AD&D, ex-TSR: oh my god.

Re: Meme

Date: 2003-02-06 09:46 am (UTC)
From: [identity profile] malkmark.livejournal.com
Can't believe I spelt Cthulhu incorrectly...

Ah, blame the dreams: Cthulhu fhtagn!

Date: 2003-02-07 02:10 am (UTC)
From: [identity profile] davywavy.livejournal.com
Best?

1) Al-qadim. Simply the best setting/supplement for any game ever.
2) Call of Cthulhu
3) Changeling, but not for the rules.
4) 3rd ed D&D.
5) Original rules Traveller

Worst?

1) Metamorphosis Alpha.
Other than that - IMHO there *aren't* any bad games, just badly run games.

Date: 2003-02-09 06:54 am (UTC)
From: [identity profile] storvik.livejournal.com
An off-topic query, if you don't mind.

You are the only other person to list "booging" as an interest. What does this word mean to you?

Date: 2003-02-09 09:21 am (UTC)
From: [identity profile] robinbloke.livejournal.com
Hello Commander,
Noun: Booging;
Struting your funky stuff, shaking your thang, getting down on it, living with the groove, movin' with the rythm, that sorta thing.

What does your definition hold to?

Date: 2003-02-09 09:25 am (UTC)
From: [identity profile] storvik.livejournal.com
Ah. I believe we'd call that "boogeying".

For us, "booging" is when one does something strange or surreal to scare or confuse "normal people".

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