robinbloke: (Default)
[personal profile] robinbloke
Buhahahaha,
memory leak 0 me 1

This is what I like about pulling someone elses god awful code apart, the moment of satisfaction when you finally drag it, kicking and screaming, into some semblance of correct operation - and plugging memory leaks is always a b*tch, especially ones hidden in static friggin' STL mapped templates using structures that don't allow you to deallocate them with a basic frikkin' loop in a deconstructor, oh no. Classes to the rescue.

Yay me.
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robinbloke

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